Our online degree in Computer engineering provides innovative training adapted to the needs of the current labour market. Our graduates are, therefore, fully qualified to work in a new age of technical jobs.
New jobs in the computing industry are joining traditional profiles such as software project manager, analyst, programmer, database and web manager, etc. These new technical jobs are closely related with the interconnected world we live in, where all relationships and activities (personal, professional, and leisure) take place on a web environment.
As a result, new specialised professions in computer engineering are arising: experts in digital innovation, big data, digital analytics, web and mobile applications, digital security, and biometrics. Yet, there is much more to come.
Our degree in Computer Engineering has two main objectives:
- To train new computer engineers, providing them with broad general knowledge and skills to specialise and adapt to any field. Our students will also learn how to work successfully online with a team.
- To bring advanced technicians, graduates and technical engineers whose competences need to adjust to developing methods and environments. This will make sure their skills remain up to date and it will also increase their job opportunities.
The curriculum of the degree in Computer Engineering focuses on these online training areas and includes three specialisations:
- Web-based project developing and management, linked to courses such as: database design and advanced management, web-oriented services and applications, videogame development, e-commerce, open source software, and agile methodologies.
- Cryptology and information security, linked to courses such as: safe programming techniques for web-based applications, advanced security of networks, authentication and biometric systems, forensic analysis techniques, and cryptography.
- Videogame design and development, linked to courses such as: videogame design and script, graphic design and programming, computer graphics and 3D modelling, artificial intelligence techniques applied to videogames, and videogame production and marketing.